Manual nioh patch download ps4






















PC would be ninjas can finally look forward to mouse and keyboard controls in the PC version of Nioh: Complete Edition when Team Ninja releases title update 1.

Announced through the Team Ninja official Twitter account , the new patch is set to add not only new control options for the mouse and free keybinding options for a keyboard, but also fixes the problems players were having with analogue stick sensitivity and matchmaking problems at Torll Gates. Gamingbolt did not do a review specifically for the PC port, but when we looked at the original PS4 version it earned a very solid 9 out of 10 score.

Yokai Equipment Drop Rate vs. Other Adjustments The auto-start count down timer for Expeditions will now begin when a player has declared that their preparations are complete. Silabar Ingots can no longer be used at the Training Ground. When learning an Art of Combat skill, it will no longer override a slot to which an Active Skill is already set. Locked items can now be selected in the "Temper" and "Remodel" sections of the Blacksmith. The sorting settings for each screen can now be divided into three categories "Stackable Items," "Unstackable Items," and "Favorites.

Changed the sort order of the Onmyo magic skills on the "Ready Jutsu" screen. The skill videos will be played automatically. Bug Fixes Fixed an issue where sometimes a "Final Blow" would pass over a downed enemy and not hit when performed with a spear. Fixed an issue where particular actions with the Spear would alter stances when Mystic Art "Fluidity" was set.

Fixed an issue where human enemies were not able to guard during Spear Active Skill "Spear Flourish" when hit. Fixed an issue where the player could not evade to rear left in a particular circumstance when Kusarigama is equipped. Fixed an issue where some Hatchet attacks would rarely hit the enemy's weak point. Fixed an issue, when equipped with a Hatchet, where attacking soon after stance change during evasion would cancel the stance change.

Fixed an issue where a meaningless active skill customization could be applied to Hatchet skill, "All Ablaze. Fixed an issue where a Burst Counter would increase the accumulation of elemental effects even though the attack did not hit. Fixed an issue where Tatarimokke and Karasu Tengu, while airborne, could not be paralyzed when the needed condition was fulfilled. Fixed an issue where a particular burst attack from Kasha was hard to counter with the burst counter phantom.

Fixed an issue where the iron ball thrown by Onryoki could fly backward in direction. Fixed an issue where Shuten Doji's attack with the calabash would not hit in close range. Fixed an issue where amrita which is stolen during the boss fight in "Cherry Blossom Viewing in Daigo" could not be retrieved even when defeating the boss without dying. Fixed an issue where Kamaitachi's clone would not always disappear when defeating Kamaitachi. Fixed an issue where Bolting Boar would not always deal damage against Kumaituchi.

Fixed an issue where Biwa Boku-Boku inside the yokai realm would sometimes revive when you defeat him. Fixed an issue in the main mission "Cherry Blossom Viewing in Daigo" where the effect of "Sneak Thief Scroll" would be banished after shooting a Rifle or Hand Cannon in a specific area.

Fixed an issue in the boss area of the main mission "In the Eye of the Beholder" where the Scampuss would not be displayed. Fixed an issue with the Online mission "A Strong Bond" where items could be dropped in an unreachable place. Fixed an issue where you can get more than one key item "Foreign Necklace" by replicating a certain procedure. Fixed an issue where the voice line would be played each time you got Shuten Doji's Soul Core.

Fixed an issue where some of the rarities were not shown correctly at the mission reward screen. Fixed an issue where the reward for the second time clear of the Sub Missions "The Viper and the Butterfly.

Fixed an issue in photo mode where the value of filter strength was shared among all filters. Fixed an issue in photo mode where the initial value of brightness was not set as intended. Fixed an issue in photo mode where throwing weapons would behave unusually using the "Frame-by-Frame Movement" Skill. Fixed an issue in the photo mode where activating the mode right before you die in Expedition results in no input recognition.

Fixed an issue with photo mode where cutscenes would not play correctly in Expeditions. Fixed an issue where amrita saved in Silabar Ingots could disappear in rare cases. Fixed an issue where jutsu cost is increased by one when you ready multiple amounts of a specific jutsu.

Fixed an issue where the same special effect already on a weapon could show up as a choice when you "Temper" at the Blacksmith. Fixed an issue where after the purification of a mortal soul core, "Attune Soul Core" in the "Purified Items" screen would become inoperable. Fixed an issue of Character Creation where body markings moved to false position when you change "Body Part. Fixed an issue where jutsu items would disappear from "Favorite Items" at specific times.

Fixed an issue where you can add smithing text to "Favorite Item List. Fixed an issue where illegitimately obtained "Training Robe" and "Training Trousers" armor could be acquired from Bloody Graves.

Such equipment found in save data will automatically be replaced with existing equipment, "Lone Wolfs Cuirass" and "Lone Wolf's Waistguard. Fixed an issue where the least effective special effect would be prioritized when an Onmyo Magic item and special effect are used to apply the same type of status enhancement at the same time. Fixed an issue that prevented the special effect "Increased Attack Winded Enemy " from being activated when a Yokai Ability was used to deplete Ki.

Fixed an issue with the "Anima Bonus Guard " special effect, where the Anima bonus would not apply when blocking Long Range Attacks arrows, bullets, etc. Fixed an issue related to special effects triggered by Onmyo Magic hits, where the effects would not be activated even when performing a successful hit with a Guardian Spirit Talisman or Fleeting Guardian Amulet. The said walkthrough is the most important part of the guide, with the locations of key items and hidden elements that yield further benefits when discovered.

The walkthrough is accompanied by screenshots that help in navigating the text, while added indicators help in recognizing the most important elements of the world.

Patch notes for NIOH are listed on this page, with the latest one at the top. Patches Information. Gold the amount depends on the number of times you have reforged items. Together with your new allies, face the yokai threat and discover a mysterious connection between the distant past and the troubling present.

Take up arms and travel through time to the land of the fabled youth who defeated an oni. The end of your hard-fought journey draws nigh. Nioh 2 Sony Interactive Entertainment. Add to Cart. Blood and Gore, Suggestive Themes, Violence. Game overview. Key features. Brutal weapons and enemies Take down a host of deadly new Yokai, seasoned samurai warriors and gargantuan boss monsters that litter Team Ninja's stylized vision of Japan's early Sengoku period.

A world of war and demons Explore tense, sprawling environments that draw inspiration from both Japanese history and traditional Japanese mythology. Unleash your inner demon As a half-human, half Yokai, channel your inner demonic strength with a whole host of new skills, both innate and adopted from other demons you encounter. Forge a legend of your own Create and customize every detail of your character, carefully shaping their appearance, choosing their preferred weapons, style of combat and attire.

Stunning visuals: Enjoy 4K resolution 1 for crystal clear visuals. Fast loading: Ultra-fast load times, up to fps gameplay 2 for silky smooth combat.

After first completing a mission on a stage with hot springs in it, an icon will appear in the bottom left of the mission details on the area screen, indicating whether you have bathed in all the hot springs on that stage. Adjustments As compensation for adjustments made to certain special effects, players will receive complimentary items. Items will automatically be given from the area screen. These include: 1 Book of Reincarnation to those who have completed the Way of the Strong.

Gold and Umbracite based on the number of times you have reforged items. Umbracite or Fabled Umbracite based on the number of items you own with effects that were lowered. Changed some enemy types in the Kinki and Omi regions on the Way of the Samurai. Relaxed the requirements to unlock missions and regions in the Way of the Wise and Way of the Demon. Increased the amount of Amrita you receive from offering up items that are over level Lowered the cost of Soul Matching according to the level of the item.

Added a confirmation message for when you use Silabar Ingots. Added a short period of invincibility after triggering the effect that prevents death as long as you are not in critical condition.

Mission rewards that include Divine items on the Way of the Wise and onward now have a small chance of giving Ethereal items instead after you fulfill certain conditions. The bonus that increased the chance of a Revenant's equipment dropping when there was a large level difference between you has now been lowered when the revenant's level is over , and has been completely removed for Revenants level and above.

On the Way of the Wise and above, Honda Tadakatsu no longer can be staggered when he is using a skill. Fixed a bug in which your defense would be increased when you used both a Hermit Talisman and a Carnage Talisman.

Fixed a bug in which using a Hermit Talisman made it impossible to parry. Fixed a bug in which Shadowround Talismans also affected certain Onmyo Magic skills.

Fixed a bug in which the weapon effect blur that appears when you use certain living weapon skills continues to display. Fixed a bug in which the hit boxes did not work properly for Tengen Kujaku's non-Wind-based Living Weapon. Fixed a bug in which Oni-bi and Fox Spirits that were summoned immediately after you completed a mission would become invincible and could not be defeated.

Fixed a bug in which certain human-type enemies' heads were not designated as their weak points. Fixed a bug in which Honda Tadakatsu could not be paralyzed. Fixed a bug in which rounds fired by Saika Magoichi would sometimes fly in much different directions from which they were shot.

Fixed a bug in which you could effectively stun-lock Large Fox Spirits by continually attacking them. Fixed a bug in which Kappa would stop moving after distancing themselves from the player. Fixed the following bugs related to Sanada Yukimura: Fixed a bug in which he would become and remain transparent if he ran out of Ki from getting hit by an attack during a Quickstep while a Wind-based Living Weapon was active.

Fixed a bug in which he would keep pushing the player while a Wind-based Living Weapon was active. Fixed a bug in which his Fire rounds would sometimes not hit while a Fire-based Living Weapon was active. Fixed a bug in which he would repeatedly Backstep on higher difficulties. Fixed a bug in which quick downward attacks would not finish properly. Fixed a bug in which the effect that increases the chances for Divine items to drop after using an Ochoko Cup at the beginning of a mission would not activate in certain situations.

Fixed a bug in which your gameplay time would not be counted when fighting certain bosses. Your Guardian Spirit's level will also be changed to a set value, but all Guardian Spirit protections will be active. All changes are temporary, and are only applied during a PVP battle.

Adjustments Raised the level cap from to after reaching the Way of the Wise. Greatly increased the amount of Amrita received for completing missions in the Way of the Wise. Greatly increased the amount of Amrita received from enemies appearing in missions level or higher in the Way of the Wise. Players are now able to evade immediately as they get up. Increased the amount of Glory earned from a loss or a draw in a PVP battle.

Fixed a bug in which you would not lose Ki when a low-stance strong attack with Tonfa was quickly deflected. Fixed a bug in which the hit box was not properly set for the falling Bare-Fisted attack. Fixed a bug in which the icons for some of the Spirit Stones received as mission rewards did not display properly.

Fixed a bug in which new Transformations that are added to the Trade menu by completing missions would not be added if the missions were not completed on the Way of the Samurai difficulty. Fixed a bug in which your lock-on would not properly switch back and forth in 2 vs 2 PVP battles.

Fixed other various bugs. Fixed a bug in which the amount of Amrita you received was reduced when using more than one Large Spirit Stone at a time. Added new Ninjutsu and Onmyo Magic skills. Added new Consumable items. Added new Gestures. Added higher-end Soulstones that grant a large amount of Amrita. Adjustments and Improvements You can now play missions you have not yet completed while playing in Yokai Realm with a Companion. Relaxed the requirements to unlock missions and regions in the Way of the Strong and Way of the Demon.

Adjusted the sort order of the Onmyo Magic skill tree. Enemies that appear with a Red Aura in the Way of the Demon and later. Opponents with a higher rating than you in PVP battles. Adjusted the power of enemies' Guardian Spirits to increase according to the mission level. Decreased the time it takes Shikigami to morph after they notice the player. Increased the elemental damage dealt by Amrita Fiends before they explode in Way of the Demon and above.

Fixed a bug in which Wheelmonks would take Ki damage from Fire. Fxed a bug in which Karakasa Umbrellas' Ki would not replenish after reaching 0. Fixed a bug in which Axe-wielding Skeleton Warriors who were knocked down while out of Ki could not get up if the player repeatedly attacked them. Fixed a bug in which the Ogress's Ki would not replenish after reaching 0 if the player continued to attack her at the right timing. Fixed a bug in which players hit with a Water attack from Date Masamune's Nurarihyon would not die even if their health dropped to 0.

Fixed a bug in which powered up One-Eyed Imps those who glow red on the Way of the Demon and later would lose their powered up state after they transform. Fixed a bug in PVP battles in which opponents who used a Kodama Talisman could not be locked onto even after the effect wore off.

Fixed a bug in which using a Smoke Ball and Kodama Transformation Scroll together would cause the player's avatar and Kodama to be displayed at the same time.



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